Game Development

Arcanoria Chronicles: Dev Update

October 15, 2015 Arcanor 0

This is a quick development status update regarding my upcoming role-playing game, Arcanoria Chronicles: Chapter 1 – Early Adventures of Elora Smyth. First, I’d like to say that I’m sorry that things are taking a […]

Game Development

Arcanoria Chronicles, Chapter And Verse

September 14, 2015 Arcanor 0

My new game Arcanoria Chronicles is coming along nicely!  I’ve been doing a bunch of research, including learning about precious metals, and ancient mining practices.  And I’ve been working on backstory.  Lots of backstory.  You […]

Game Development

New Game In Development: Arcanoria Chronicles

August 28, 2015 Arcanor 0

Over the last few weeks, I’ve begun working on a smaller implementation of our huge flagship MMORPG, Arcanoria.  The new game (entitled Arcanoria Chronicles) will have a much smaller technical scope than the massive online […]

Game Development

Pesticide Patrol Hits The Streets

August 28, 2015 Arcanor 0

Our recent game Pesticide Patrol has reached the point where it’s ready to fly.  We’ve created a new dedicated page for the game, which is available to play for free on itch.io!  Please let us […]

Game Development

Pesticide Patrol – pre-alpha

July 31, 2015 Arcanor 0

My little experiment with in-game grid systems is coming along nicely.  It’s now an actual game, with actual gameplay.  Here’s a feature list of things already implemented: Audio: combat sound FX, voiceover audio clips, and […]

No Picture
Game Development

Don’t Bug Me!

July 15, 2015 Arcanor 0

Now that the GrudgeMatch demo is as done as we’re going to make it without funding, I’ve begun working on “other projects” again.  This includes a new song release on my music site, as well […]

No Picture
Game Development

Still here!

March 17, 2015 Arcanor 0

Sorry for the lack of updates.  It’s been 11 months since my last confession… er, I mean blog post!  It’s been an eventful 11 months, but I’ll share some quick highlights. CyberGhost is still in […]