 
		
					Arcanoria Chronicles: Dev Update
This is a quick development status update regarding my upcoming role-playing game, Arcanoria Chronicles: Chapter 1 – Early Adventures of Elora Smyth. First, I’d like to say that I’m sorry that things are taking a […]
 
		
					This is a quick development status update regarding my upcoming role-playing game, Arcanoria Chronicles: Chapter 1 – Early Adventures of Elora Smyth. First, I’d like to say that I’m sorry that things are taking a […]
 
		
					My new game Arcanoria Chronicles is coming along nicely! I’ve been doing a bunch of research, including learning about precious metals, and ancient mining practices. And I’ve been working on backstory. Lots of backstory. You […]
 
		
					Over the last few weeks, I’ve begun working on a smaller implementation of our huge flagship MMORPG, Arcanoria. The new game (entitled Arcanoria Chronicles) will have a much smaller technical scope than the massive online […]
 
		
					Our recent game Pesticide Patrol has reached the point where it’s ready to fly. We’ve created a new dedicated page for the game, which is available to play for free on itch.io! Please let us […]
 
		
					My little experiment with in-game grid systems is coming along nicely. It’s now an actual game, with actual gameplay. Here’s a feature list of things already implemented: Audio: combat sound FX, voiceover audio clips, and […]
 
		
					Now that the GrudgeMatch demo is as done as we’re going to make it without funding, I’ve begun working on “other projects” again. This includes a new song release on my music site, as well […]
 
		
					Sorry for the lack of updates. It’s been 11 months since my last confession… er, I mean blog post! It’s been an eventful 11 months, but I’ll share some quick highlights. CyberGhost is still in […]
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