CyberGhost was begun on March 1st, 2014, as a project intended for the 10-day Cyberpunk Game Jam. Obviously we’re way past that now, but it’s still under daily active development. I’ve been busy updating Matrix City, and working on some backstory for the main quest line. I’ve also created an office scene for indoor “information gathering” runs. Here are some screenshots from the latest build. Let me know what you think! 🙂
Been doing a lot recently in the new incarnation of Arcanoria, with a few odds and ends that I expect will add greatly to the end product. I’ll give you the quick drive-by tour, but […]
Welcome to the latest incarnation of Arcanoria Games! Arcanoria started out as a MMORPG project back in January 2007, using various technologies over the years, including Ogre, Torque, and Zen Engine. Although a lot of […]
Be the first to comment
You must log in to post a comment.