CyberGhost was begun on March 1st, 2014, as a project intended for the 10-day Cyberpunk Game Jam. Obviously we’re way past that now, but it’s still under daily active development. I’ve been busy updating Matrix City, and working on some backstory for the main quest line. I’ve also created an office scene for indoor “information gathering” runs. Here are some screenshots from the latest build. Let me know what you think! 🙂
Related Articles
Game Development
First Video Blog
I made a video blog today, showing several of the things I’ve been working on since I started back in with Unity a few days ago. It’s kinda low-res, but I will work on making […]
Game Development
Arcanoria Chronicles Hits Back Burner
I was really hoping to have something more to show by the end of last year (2015) on Arcanoria Chronicles. But you know how it goes for us lone wolf developer types. “Stuff came up”. […]
Game Development
Arcanoria Video Blog Update – March 13, 2013
This is just a quick post to mention that I just posted a new video blog to show recent updates in Arcanoria. Here it is!






So... what do you think?