CyberGhost was begun on March 1st, 2014, as a project intended for the 10-day Cyberpunk Game Jam. Obviously we’re way past that now, but it’s still under daily active development. I’ve been busy updating Matrix City, and working on some backstory for the main quest line. I’ve also created an office scene for indoor “information gathering” runs. Here are some screenshots from the latest build. Let me know what you think! 🙂
Related Articles
Game Development
After One Week…
I started last Saturday with nothing but licenses for tools and content that I’d previously bought. And a few ideas for games, but no real direction except to re-familiarize myself with my game dev assets. […]
Game Development
Arcanoria Revelations Chooses PostgreSQL RDBMS
After careful consideration, and quite a bit of testing and experimentation, we’ve decided to go with a RDBMS, specifically PostgreSQL, as our central database server engine for our upcoming game title, Arcanoria Revelations. This blog […]
Game Development
New Game In Development: Arcanoria Chronicles
Over the last few weeks, I’ve begun working on a smaller implementation of our huge flagship MMORPG, Arcanoria. The new game (entitled Arcanoria Chronicles) will have a much smaller technical scope than the massive online […]






So... what do you think?