
background map and hero "arrow"
After spending some time doing background research and review, reading books, doing tutorials, etc., I decided to “break ground” on doing some code using Push Button Engine (hereafter called PBE). I now have a map background and a hero icon on screen, and I can position, scale, or rotate their starting creation data. Still can’t move anything or accept any user input, but that’ll be for another day.
Also, the graphics are strictly “placeholder”, with the background map being just a standard background I “borrowed” from one of the PBE tutorial lessons, and the hero being nothing more than a colored/textured green arrow that I whipped up in Fireworks CS4. But at this point I’m not worrying about graphics, I’m just trying to figure out how the engine works, so I think this qualifies as a successful experiment.
